
These are varied in scope and setting, offering plenty of routes and points of interest to uncover. What Left Alive does do right however is present players with fairly open levels to navigate however they see fit. As you will need to craft these from the materials you find in the world, all while managing your weight limit, you’ll have to think carefully about how to approach most situations. If you are lucky enough to lure enemies into said traps then they do what they say on the tin. I say mostly because on most occasions the enemies would stop just before a trap and stare at it for ages before returning to their starting position. Thankfully though the focus of using traps and crafting is functional and works mostly as intended. That is before you even try to engage in combat which features a weightless melee system and gunplay that is impossible to aim. The movement of your characters is akin to wading through waist high mud and the animations are all over the place. For starters, controls are uncomfortable at best with the same buttons being used for multiple actions leading to plenty of wrongly performed abilities. On paper this sounds like a promising gaming experience, but the execution of said events is less than ideal.

Players will have to face grave challenges, tough decisions and live with the consequences of their actions. As the focus is on the human side of war and not the mechs, much of the gameplay is boots on the ground with moments of mech combat found throughout, with dialog choices and optional missions to complete that impact the direction of the story. Outnumbered and outgunned, players must do whatever they can to survive while uncovering the story of these three people. The setup for Left Alive - which takes place in the Front Mission universe - is our three playable characters are all caught in the middle of war-torn Nova Slava. Unfortunately it didn’t and what the hype train delivered instead was disappointment.



That is what myself, like I’m sure many others, were hoping would happen with Left Alive. Usually this is not a problem and the hype train arrives on time with plenty of cargo. Often you’ll hear people talking about how it is a bad idea to get excited for a videogame before you have actually played it. Reviews // 22nd Mar 2019 - 4 years ago // By Judgemental Waifu Left Alive Review
